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Archive for the ‘Sony’ Category

After EMI hired paisley-shirted IT exec Douglas Merrill away from Google to run the record label’s digital business, other music groups have been on the hunt for a digital savior. Sony BMG, we hear, has been trying to fill an EVP position to run its digital music ventures. But after dangling a $700,000 salary in front of prospects for 8 months, its search firm, Korn/Ferry, still hasn’t been able to fill the job. What this tells us: No one wants the job. One requirement: The candidate must “have a keen eye to find money on opportunities at hand.” That graspingness is precisely why the record labels are so unpopular with musicians, their fans, and the the technologists creating the online tools through which people are increasingly stealing — sorry, “discovering” — music. The industry’s in such a pathetic state, we thought we’d help Sony BMG and Korn/Ferry by airing the confidential job listing:

COMPANY SonyBMG Music Entertainment
http://www.sonybmg.com
POSITION Executive Vice President, Global Digital Business
LOCATION New York, New York

COMPANY BACKGROUND
SonyBMG Music Entertainment is a global recorded music joint venture with a roster of current artists that includes a broad array of both local artists and international superstars, as well as vast catalog that comprises some of the most important recordings in history. The company is 50 percent owned by Bertelsmann A.G. and 50 percent owned by Sony Corporation of America. SonyBMG Music Entertainment continues to aggressively move its business from the traditional sale of product through traditional retail channels of distribution to new and evolving digital platforms.

REPORTING RELATIONSHIPS
The Executive Vice President, Global Digital Business will report to the President, Global Digital Business and US Sales.

RESPONSIBILITIES
The Executive Vice President, Global Digital Business will be responsible for the US business development team. He/She will oversee global deal terms (in coordination with Business and Legal Affairs); industry-wide projects, such as Total Music (a joint venture with another major record company), and build the company’s investments in independent companies, such as SonyBMG’s Music’s stake in DADA, MOG and others.
Specific duties and responsibilities will include the following:

  • Identify opportunities, structure, negotiate and close deals;
  • Develop and coordinate SONY BMG’s business model across multiple existing and new product and licensing opportunities around the world – formulate strategies about how alternative exploitation models and product windows affect each other; drive product/ business model innovation;
  • Develop specific business opportunities/partnerships which can be implemented in the near term; creatively help existing partnerships evolve through the challenges and changes in product and usage right configurations;
  • Submit sound and achievable budget projections and recommendations; ensure that the Company is managed with strong financial accountability and integrity;
  • Create and manage deals that are going to make an impact on a global basis;
  • Monitor and evaluate digital business operations outside the US on a consistent basis to ensure plans and objectives are met, expected results are achieved and digital deal guidelines and policies are observed;
  • Prepare and distribute information up, down and across the organization to ensure effective communications and information flow and to enable informed decision-making;
  • Recruit and train an exceptional team in accordance with the budget and strategy;
  • Bring significant experience in developing and understanding businesses and will have a strong grasp of the overall internet and mobile landscape.

PROFESSIONAL QUALIFICATIONS
Prospective candidates will be seasoned “business development” oriented executive who does not necessarily come from the music business, but could. He/She will more likely be an executive from the more broad-based entertainment and media field, but with an appreciation for the unique characteristics of the music industry. The successful candidate should be a strong negotiator with an acute sense of strategy and strong business acumen. He/she should be a strong “closer” in terms of getting deals done and take a pragmatic approach of what can be done.
Specifically candidates will have the following:

  • Outstanding negotiation skills;
  • Ability to develop and continually refine a vision and to identify strategies, tactics, and the resources required to achieve that vision;
  • Strong leadership and management skills which include a hands-on style and the ability to build alliances;
  • Solid experience in business and relationship development on a global basis; the ability to forge new relationships in the broad-based entertainment and media sector;
  • Strong verbal and written communication skills with the ability to enhance the organization’s culture;
  • Highly capable of independently handling complex negotiation situations. Strong “closer” in terms of getting deals done and take a pragmatic approach of what can be done.
  • Demonstrated “change management” experience.

PERSONAL CHARACTERISTICS AND COMPETENCIES
Prospective candidates will be passionate, business development oriented executives who can articulate both the vision and market position in a clear and compelling way. Strong leadership characteristics are a must. He/She needs to be able to quickly grasp financial models and capable of rapidly and thoughtfully drawing conclusions about the viability of different alternative business models. With excellent judgment of people and the strategic opportunities, the candidate will have built and crafted an organization to achieve significant revenue goals while focusing on the efficient and effective operation of the business. The ideal candidate must be a focused, proactive and collaborative leader, who can refine and extend the Company’s vision.

  • Be a strong contributor to the overall strategy in further developing the music business model.
  • Be mindful of the longer implications of changing the company’s business models but also strongly focused on optimizing the short term.
  • Have a keen eye to find money on opportunities at hand.
  • Be an intelligent, decisive, quick, forward-thinking, strategic and tactical executive; bring exceptional business acumen, common sense, wisdom and insight;
  • Have the proven ability to work across an organization at all levels with technical, creative and executive team members; have excellent diplomatic and political skills to build collaborative working relationships across a wide array of constituents.
  • Have strong interpersonal skills, good judge of character and great at building lasting and productive relationships.
  • Be a strong motivator for the business development team and have a high energy level to drive things forward.
  • Be realistic and not over-promise, yet drive, communicate and believe in a bigger vision.
    Most importantly, the successful candidate will have an unquestioned level of personal and professional integrity, as well as an intuitive understanding of and unbridled enthusiasm for the challenges and rewards arising from this unique opportunity.

EDUCATION
Prospective candidates will have an undergraduate degree. An MBA is highly desirable but not required. Experience in the professional culture of a major consulting firm or investment bank would be a plus though again is not required.

COMPENSATION
Compensation will be competitive and commensurate with experience. A customized package, including base salary and incentive bonus will be developed to attract the finalist candidate.

(Photo by pgoyette)


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A week ago, the family was stuck on I-95 between Washington and New York for seven hours. The Meatgrinder, as it is affectionately known to us, had a little case of congestion and after five hours of quality time, we were reduced to silently hating the intermittent FM signal and the brake lights that framed our existence.

But after we hooked an Apple iPod to a doohickey that works with the radio, the car suddenly filled with an hour’s worth of storytelling from a podcast of “This American Life,” followed by some quality time with Taylor Swift, an improbably gifted teenage country star. The ability to program our temporary purgatory lifted the pall and before we knew it, we were home.

But once we went inside, we hit the halt button on Apple. There was the second season of “Friday Night Lights” on Netflix, “John Adams” from HBO on the digital video recorder and back copies of “Weeds” from Showtime, there for the plucking from the on-demand service.

While a lot of us carry a little bit of Steve Jobs around in our pocket, Apple is now after the remaining bit of life-share that it doesn’t already own, the home front.

On Thursday, the company announced deals with 20th Century Fox, Walt Disney Studios, Warner Brothers, Paramount Pictures, Universal Studios Home Entertainment and Sony Pictures Entertainment, among others, to sell movies for download on iTunes on the same day they are released on DVD.

The “day and date” downloaded movies (as they are called in industry jargon) will play only on Apple gadgets, but that characteristic may finally give the company the toehold in the American den that it has been looking for via Apple TV.

The movie business, because it makes its living on big fat video files that are harder to share than audio files, was able to watch and learn as the music industry shrank under the weight of pirated downloads and then reluctantly embraced a 99-cent solution from Mr. Jobs. And now every song, now and forever, is worth 99 cents, a price that attains for both the red-hot duet by Madonna and Justin Timberlake “Four Minutes,” and the forgotten B-sides he made when he was in a boy band.

The music companies still owned the songs, but Apple owned everything else — pricing, format, distribution and the lucrative revenue stream of manufactured devices.

When it comes to video, Apple has competition. Microsoft, Sony and Hewlett-Packard are vying to offer Web-enabled TV, while Amazon, Blockbuster, CinemaNow and Netflix sell movies digitally. So unlike the music companies, the movie studios seemed to be holding most of the cards.

They still might have blown it.

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The GTA IV bundle box art (Source: SCEE)

Sony announces PlayStation 3 packed with Grand Theft Auto IV

Along with Metal Gear Solid 4, Grand Theft Auto IV is one of the biggest titles yet for PlayStation 3 – the only difference with MGS4, of course, is that GTA IV isn’t a platform exclusive. But that’s not going to stop Sony from treating GTA IV as one of its very own, and creating a new system bundle around the highly-anticipated title.

Announced today by both Sony Computer Entertainment Europe and Australia is an official Grand Theft Auto IV bundle that will pack the game in along with the 40GB PlayStation 3 model. “We are delighted to offer the millions of PS3 and GTA fans the ultimate gaming package,” said David Reeves, president of Sony Computer Entertainment Europe.

Unfortunately for those hoping to get the latest DualShock 3 controller model with the new bundle, Sony indicated that the GTA IV bundle will include the outgoing SIXAXIS controller only. Such news may be the most disappointing for Australian gamers, who will have to purchase the DualShock 3 controller separately for a mindboggling AUD$99 (USD$92) when it releases this week. Gamers in Europe have yet to hear of an official launch date for their rumbling controllers.

The Grand Theft Auto IV PlayStation 3 bundle will retail in Europe at €439 (USD$696) and in Australia for AUD$749.95 (USD$715).

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